Wednesday, March 12, 2008
This is Not New
So fansubs can be seen to hurt a license, but also help it by creating brand awareness. “Brand awareness” however, is totally worthless if it can not be translated into sales of consumer goods of any kind. In many cases the ability of a property to make money in other fields of licensing is killed by fansub proliferation. It is a form of “bootlegging” in a way, not quite different from another segment of Asian entertainment that went through something similar over two decades ago in the 1980’s; Kung Fu.
One of the most pirated genres out there is the martial arts film. Now what’s important to realize that the audiences for anime and for martial arts films have only the slightest bit of overlapping (Fred Perry), and are mostly made up of groups that have nothing to do with each other. However a comparison of historical context is still worth something.
Like a combination of Adult Swim titles, Bruce Lee’s Enter the Dragon set off a huge explosion in interest in martial arts both as an activity/sport and as entertainment. There was also a new technology coming out at that time as well, one that the industry said would ruin the viability of all video entertainment, and that was the brand spanking newfangled contraption known as the VCR. At the point that martial arts became popular, the primary delivery method for such media was shifting from the cinema to the home. By the early 80’s there are back rooms in small shops pumping out bootleg versions of every Gordon Liu and Chan Seng chop saki basher to be sold on the street, in mail order catalogues, or at conventions.
The result of this was a large market for such material, but a market with standards which would make legitimate operation of media companies almost impossible based on the levels of pricing and sales would support. At the same time, there was a little known phenomenon that got around the language barrier, and that was Hong Kong colonial law. It stated that any cinematic media made in Hong Kong had to have an English version made as well. This is why all those old English dubs of kung fu flicks are done by drunken Australian sailors. Without this, the spread of kung fu in America would have been seriously hampered by a need for subtitling and a general audience not ready to accept anything in a subtitled form. That, coupled with the ethics of a martial arts movie consumer making fansubbers look like media boy scouts, brought a rapid growth of material with an underdeveloped legitimate infrastructure.
After a while of legit and bootlegs warring with each other on the video shelves things seemed to collapse when production could no longer be sustained due to the inability of the money generated in the U.S. make it back to the studios to finance ever more expensive productions. Throw in a change in tastes in the domestic audience, and you have a dark age for the genre. We are now out of that dark age as Crouching Tiger Hidden Dragon has become the Akira of a new era of martial arts as entertainment, but one that still has quite visible scars.
Now what does this remind you of? Let’s run down the list:
• Entertainment from Asia in high demand.
• New Technology circumventing the industrial infrastructure.
• Language barrier overcome without use of commercial means.
• Production of more original content stymied by lack of revenue.
The main difference is that the unlicensed copies of media in anime are being distributed for free, even further damaging the market since the information gathered about the market based on taking a free product is almost worthless and can not help companies make plans for the future.
The recent developments over at ADV are sending ripples throughout the industry and the questions about the future that are being raised now, are very different than those from just 6 months ago. Some questions are bleaker than before, others smack of the denial and ignorance running throughout fandom which simply serves to feed the burning anger and frustration of guys like me.
Like Ancient Rome, American fandom has sucked in the resources from the producers and have built a massive city, all without producing a single thing in return to help further that production. Simply “liking it” does not mean a thing if it operates outside the areas which provide economic subsistence. Like Ancient Rome, anime in America is surrounded on all sides and has no way to pay its own army. Like Ancient Rome, anime in America may see a long dark age before technology or a new method of international collaboration bring us into the light. We have seen it with martial-arts an era ago, and history may be about to repeat itself.
T.A.O.
PS:
AWO used this incident in their latest episode in their news section, very cool. I can now declare victory, in that I have been mentioned twice in a row on AWO and not once has Daryl uttered "Apollo Smile" not even once, as my bluetooth deception master plan is finally complete!
Wednesday, March 5, 2008
What You Don’t Know Can Make You Look Dumb:
A top 5 list of things that shatter American Otaku’s views once they visit Japan.
1) Anime isn’t anime: In Japanese “anime” still refers to all things animated whether it be Full Metal Alchemist, Wallace and Grommet, or Fantastic Planet. Otaku-no-Video is not a documentary, and even if it were that time in history has long since passed. You will not find a 24 hour anime convention, nor will you find “anime” labeled with the specific connotations that have come to so strongly define it in America. Thusly in Japan it is viewed as simply another consumer product in the entertainment world, and not a lifestyle. This thusly effects the domestic attitudes towards anime productions, and the retail of licensed goods.
2) You’re a gaijin: No, that’s not awesome, nor is it something that you want to draw attention to. It is not to say that one should be ashamed, but aware of. No matter how well spoken you are, absolutely nothing will trump that physicality which will effect everything else you can and can not do. Conversely, if you are of Japanese, Chinese, or Korean decent, then you are going to be the one they go to first to try and talk to, even if you don’t speak a word. This is not a culture where differences are celebrated, and for Americans putting that grade-school E Pluribus Unum indoctrination out of the way when one reacts to every day situations that confront those notions, is quite a task indeed.
3) Anime ≠ Documentary: Yes there is much that you can learn about Japanese culture, both traditional and contemporary by watching their entertainment. However, acting like an anime character in public is not something that would ever help your situation out, no matter where you are, no matter what you’re doing, no matter what anime character you think is OK to imitate (even KareKano isn't real, and no one else can see that imaginary sweat bead). Individuality as a concept is something that always takes a back seat to a notion of “the greater good” in the land of the rising sun. This may be because there has never been much of an “internal struggle” between competing groups within Japan itself for its entire history. After the recent post war period where unity was maintained as the key to winning a very real struggle to get enough to eat, this notion is very entrenched, and even the most rebellious Japanese youth does so with the confines of “the greater god” (look at the fact that School uniforms are still in widespread use). What this means to the visiting Otaku is that when you think your “inalienable rights” are being impeded when you get those dirty looks or polite requests to move along, it’s not an affront to your individuality or “free speech,” it’s that you obviously don’t know how to properly comport yourself in public in Japan. There is a difference between putting away fear of embarrassment and ignorantly crossing social boundaries.
4) Beer in the Vending Machines: If they had beer vending machines here in New York (we basically do, they’re called “bodegas”) but regardless, I don’t think I would drink less, but I would drink more responsibly. Life in Japan in general places much more responsibility for one’s self in one’s own hands, and so the notions of extreme behavior being acceptable so long as it violates no law, is practically nonexistent outside the Karaoke club. That’s not to say Japan does not have its nanny-state-isms, because they do. But they are some of the most advanced nanny-state formulas on the planet, relying on very long term policies and subsidies held in place with the ever present Japanese social glue, shame. Simply stated, a lot of the activities and methods of communication a young person engage in, in America are simply not done by their Japanese counterparts simply by the mere notion of “well you could, but why would you want to?”
On a side note, Japanese beer is a good way to represent the country itself. You take it from every region north to south, and it’s the same. No matter which beer it is, it’s always the same style and same taste. That’s one image the world sees of Japan, one big pile of sameness. But dig a little deeper and you’ll discover saké. Saké is found throughout Japan as well, but that is about all beer and saké have in common. Move even one prefecture over and the saké becomes something totally different, and that’s Japan to the Japanese. Still constant, but very different from one end to the other... But they’ll never admit that to you.
5) Tokyo Sucks: Hey, I am a big city fan and I love Tokyo. But if you are young, and looking for Japan, Tokyo is the last place you want to bother with. It’s for business people, let them do business there, but for you my otaku friend there are other places with are nicer to look at, and cheaper to stay in. You can get your anime fix just about anywhere, so consider anything from Sapporo to Fukuoka as worth checking out.
Now if you’re going to Japan for a week, this list really only applies on a very basic level and there’s nothing here for you that a good guidebook can’t do better for you on. But if you’re going to be buying your own groceries, commuting to work/classes, and wandering into places where the Japanese haven’t seen a foreigner since the Dutch, then these things will become apparent as you experience them, and the only thing this list will help you do, is recognize them the first time they happen.
My final tip only applies specifically to Americans, and that is when you plan your trip, don’t fly on any American air carrier. You know they suck, the suck hard. So get on JAL or Malaysia Airlines, or Air Canada, Cathay Pacific, or even British airways or whatever, just don’t bother with an American carrier, because you’ll really be sorry if you do.
Tuesday, February 26, 2008
A Response to Justin Sevakis:
In the infamous words of Rockwell, “I got a feeling somebody’s watching me.” Although the comments may indicate otherwise, it does seem that a number of people do actually read this ongoing muse into anime as an entertainment market, and as such is the case I believe it my duty to make it worth reading.
Not so recently (late November 2007), Justin Sevakis wrote Editorial: An Open Letter to the Industry over at ANN, where he is Director of New Media. In contemplating a response there were a few key points that were very interesting and carried with them many more industry related aspects than they may have appeared on the surface, to an audience on the outside looking in. After mistakenly thinking I had sufficiently addressed the heart of those issues back on a few audio podcasts I may or may not have made it into (I don't check up on these things), I believe that the indelible written word is the only forum for this expression that is truly appropriate.
Justin Sevakis's article is not going to be reproduced here, as doing so would cause this entry to reach a level of tl;dr approaching biblical proportions. Each section of Justin’s piece has a title and it is that title that is listed in red at the head of each section of my response to it.
Editorial: An Open Letter to the Industry
Link to Article
Justin’s opening simply sets the stage of what being in the fandom used to be in terms of obtaining anime. It was a time when anime (and almost all international media for that matter) could only exist in a physical form subject to the same rules that govern any commercial commodity whether it be shoes, bread, MRI machines, or heroin. Those commercial maxims are simply those of production and distribution, and for a long time their effects dictated market growth extending into and past the DIC era of anime exposure and the basic creation of an actual anime specific market.
Then came a market boom. At first it was truly a boom in the traditional sense, that of product sales, and because the only product that could be both easily licensed and easily produced was home video, that’s where those boom sales were to be found. Eventually this made the consumer market grow, and people wanted modern anime and more of it as well. Strong home media sales were the only thing that allowed anime on TV specifically labeled as anime. More shows got on TV, there was still no internet to get to the viewers first, and anime became a more expensive media commodity. When Toonami/Adult Swim and Tokyo Pop combined to create almost the perfect storm of more than doubling the size of the anime market in a single year, the speculation passes an event horizon which can only be seen in hindsight.
Yes the market grew huge, convention attendance soared, and moreover there were tons of cosplayers there. To add to the frenzy, a staggeringly large number of cosplayers were appearing as characters from titles that were not even licensed in
What happened instead was the perfect market killer otaku was born, with a combination of otaku aspects that are individually very good for a market, but in specific combinations absolutely deadly. This new otaku was consumed not only with a simple desire to absorb as much anime as was possible, but a willingness and eventual demand that the anime they watched was as close to its original form as possible. That acceptance of “that which is subtitled” combined with a distorted picture of how markets and licensing work fueled by youth and willful ignorance, and a final notion that watching anime as a basic right and not a consumer good (a notion amplified by aspects of American lifestyle such as car-culture, consumerism, over-eating and a ridiculous belief that Youtube videos are protected by the first amendment) meant that the attitude of wanting anime and wanting it now would be tempered neither by the natural obstacle of needing an English Dub, or an awareness that such activities are damaging to the market. Investors, producers, and media labels walked onto what looked like a very solid foundation of a growing fanbase with large amounts of brand awareness, only to have it turn out to be quicksand. Fool them once shame on one, fool them twice and shame on the other.
HOW DID WE GET HERE?
Link to Article
Once technology made it possible for video footage to be taken straight off the airwaves, then entirely put into software which allowed for rapid subtitling without the previous need for extra hardware (production), and then made available via the internet in place of needing to have a physical piece of media (distribution). In the previous sentence “made available” is very appropriate while “sent via the internet” would be a tremendous misstatement. To explain, “sending” requires a “sender” and specific recipient, much like VHS fansubbers were contacted by a party whishing to receive something by providing direct or indirect means of fulfilling that request, the fansubber then undertook to allocate specific resources to send which was requested on a media capable of containing it. I am of course describing the days of padded envelopes and Maxell tapes. Days now long past and about as alien to the modern anime fan as a modern person relying on passenger pidgins to send e-mail.
When everything changed in the world of fansubs and moved away from the need for physical media, these very real rules of production and distribution were effectively taken out of the fandom equation. Their absence completely rewrote the laws of physics for the universe of American fandom on a scale so vast the only analogy I can possibly think of is one in which biology ceased to be a factor in human existence and we never again needed to eat, sleep, breathe, age, and so on. For the first time, an anime fan could find a fansubber, get the anime episodes they wanted, watch them, and then throw them away (delete) them, all while the fansubber themselves slept through the entire process.
To summarize, “how we got here”: An expanding market brought in loads of people, but almost no consumers, and nobody figured it out until it was too late (“consumers” in the traditional sense, meaning people who buy things).
Now because of this, I must take extreme issue with the almost complete absolution that Saint Sevakis gives to these modern fans, suggesting that their activities are something as natural as hurricanes in the Caribbean and those in the industry and something a well run industry should be able to deal with without batting an eye. He completely dismisses the fact that this development is known to be detrimental on all levels of the media production and licensing business and is simply a manifestation of the otaku public’s inability to control itself. The counter analogy Justin gives to Arthur Smith’s i-phone comparison is wrong in every respect, even by the standards he sets up in his own article. I will try to explain why I feel this way as succinctly as possible since this is already getting a tad long:
Earlier the article states that Anime was a consumer good, provided by fansubbers using a traditional set of maxims which govern all consumer goods while otaku watched anime via tapes that required storage space and money, and this was done out of pure necessity as there was no alternative. Enter digital fansubs and the market explosion in
From a media perspective, it would be like someone leeching the satellite feed of the final episode of an immensely TV series (MASH, Seinfeld, Sopranos, whatever), then airing that episode before it was scheduled to go on TV, on a pirate station or the internet or both, without commercials. Well that’s stealing, because the company that made that episode, (that paid the editors, office workers, gaffers bla bla bla) , needs to make the investment back by selling advertising based on a guarantee. A guarantee to advertisers that a a relatively certain approximate number of households will watch the program with that advertising, and that guarantee is legally protected and has been the source of fierce contention since the days Gilbert & Sullivan wrote HMS Pinafore. If you actually think advertising isn’t an important part of every piece of consumer media that gets made, then after watching “Good Night and Good Luck” come find me and I’ll punch you in the face just to make sure you got the point.
As is correctly pointed out Justin’s opening, getting the anime to the market first, effectively makes a license worthless, and from an anime company’s perspective (yes anime comes from companies, not from farms where it’s grown on trees) if what you make is going to be made worthless by people you can’t stop, then why bother… since the domestic TV ad sales and merchandising isn’t going to support your efforts alone?
It is important to note, that one download of an anime is not one lost DVD sale but there was a ratio for X amount of fansubs there were going to be Y amount of home media sales. But this external factor changed that and while convention attendance and anime fandom grew larger, that ratio shrank and DVD sales didn’t even stay level while more and more people entered into the anime market. Media giants like Viacom and Warner are still struggling with this and have no real solution, and a tiny anime company with 21 employees is supposed to be able to deal with this global phenomenon?
GETTING OUT OF THE RUT
Link to Article
This “rut” came from the surrounding market growing up around a traditional industry which up until that time had worked well. I think that what’s happening with anime is a very good barometer for where general media is headed in the near future. This is where Justin Sevakis proves he most certainly does know just about everything there is to know about the mechanics of the media industry as a whole. Though I have to say the reason fansubbers fansub anime doesn’t come from some selfless proletariatism (that dies with VHS), no it’s the internet points.
Regardless of who is to blame and what is to be said, Justin’s piece nails it on the head that two tings remain constant. First, the anime fan will satisfy their craving (or simple curious interest) via the path of least resistance. Even though downloaders offer up the most sanctimonious self-excusing dribble such as the “well I wouldn’t buy the DVD anyway and it’s just replacing the function of what TV would do” line (even though no ad revenue can be realized by the production company so they can't make more anime) and these same people completely obliterate any validity to that notion by showing up to conventions dressed as characters from that very same show, or review that show on a blog, or recommend that show in a podcast, etc, completely feeding into that false inflation of the market, all the while eroding the viability of the show as a viable license. This will most certainly continue as long as there is a mechanism which allows it to operate. Secondly, the only way for the industry to continue in a way that will allow for sustained productions and further growth, is to make fansubs and their downloaging, obsolete and unnecessary. Correctly noted is the fact that no matter how many carriers an anime channel can get on, if the only offerings are an existing home media library or mostly acquisitions from a single production studio which are not up to date, the channel will have little viability in sustaining sales, or advert sales.
Coming up with the magic pill is not an easy task seeing as how no other aspect of consumer media has been posed with the same life or death situation, nor have they come up with an existing solution. Anime companies make anime, not trail-blaze the technology of media delivery.
DRAGGING THEIR FEET
Link to Article
Nobody’s dragging anything really, it’s just that this could not have come at a worse time. The entire American home media business is in decline, and that’s partly because the entire American economy is crap thanks to another 8 years of a Bush Whitehouse.
Yes making a co-pro is almost impossible. I have been involved with two (One with the Shiden production and Micronauts with Mego, Takara, and Geneon Japan though we approached Aniplex first but SONY couldn't play nice with Takara because of Mego's bad blood... long story. It’s always one side arguing that they know what the market wants more than the other), and so far it hasn’t happened in the true sense of the word. Appropriately noted is the more practical solution to minimize the time between a TV licensed anime’s airdates between the
As far as what we’ll see in the future, after checking out some of the announcements and sneak peaks at the NYAF, I am happy to say that I don’t think we’re in for a Soujitz sponsored moé flood. It really does look like in general things are getting darker and more action oriented like Death Note and Ninja Scroll. But since what I am responding to was written before the NYAF, it’s fair to assume that such a moé flood has been a genuine fear since the TAF of 2006.
LAST CHANCE
Link to Article
We are looking at a last chance of sorts. Something needs to come along and prove that investing ten or twenty million dollars making an anime series is still worth it, or that perhaps smaller investments for shorter productions will be a bankable commodity in the future.
Perhaps what we are living in is nothing but the aftereffect of a kind of vampire byte from the evolutionary force of entertainment culture. Perhaps east is east and west is west, and although the twain have met in both the best of times and the worst of times, no matter how bad or good those meetings are they are destined never to last. Anime may well have no choice but to go back to the rollercoaster of American interest ups and downs, as this latest influx of anime simply serves to change our own domestic American entertainment product into something that this and future generations will respond to, but more importantly, that domestic media companies can control. If this is true, then things like Teen Titans were the primordial walking fish that would later evolve into Avatar, an early hominid of what may become a new anime-born, uniquely American entertainment era.
There’s a fork in the road, and it seems like no one is at the wheel.
T.A.O.
Monday, February 18, 2008
Rose Tinted Aviators:
I would like to take an opportunity to delve into some of the issues specifically covered in Fast Karate for the Gentleman’s Episode from 02/13/08; “Tell It To The Judge (My Gun Is The Judge).” I have to say that my i-pod is a bit backed up and so I was just getting around to listening to that on a long train ride yesterday.
I won’t be doing a ton of background on the subject, so I would encourage anyone to go and listen to Dave and Joel’s Fast Karate for the Gentleman show from Feb 13. However the main points will reveal themselves as this entry continues, and if you can’t figure things out, then go look it up on the interwebs or something because I don’t care.
As pointed out, “Angel Cop” is probably the most extreme example of this type of gonzo-ultra-violent action anime production which can still stay within realm of a basic appreciation of American anime fandom in general. Like it or hate it, Angel Cop still has its place in the early days of the “third age” of anime in
What was ignored in their critique however, is the commercial impact of that title. Much as modern otaku would rather it didn’t, at least the first volume of Angel Cop sold incredibly well, while volume two did very well for being a #2 in a series. Manga smartened up relatively quickly and soon put the whole thing on one tape, editing out the bits where there was too much talking and not enough splatter. If I recall correctly there wasn’t a subtitled version of this single release made available, and that of course was because the customers buying this thing weren’t anime fans at all, but just a mix of various youth cultures looking for “Akira Part 2” or at least something as “awesome as Ninja Scroll.” As far as sales went, this title was smoking and sold out more often than just about any other release out there at the time. The two separate outcomes of this popularity were one positive and one negative. First, this made anime (or at the time still commonly “Japanimation”) an attractive area for retailers who saw these spiking sales, and secondly the subject matter of the title served only to confirm the pre-existing notions of mainstream media that “anime” was nothing more than borderline pornographic blood-soaked horrific manifestations of sick individuals for strict relegation to the adults-only area of less than reputable entertainment media retail establishments. Thankfully, that effect was short lived, but the economic effects of Angel Cop are ones that were indeed important up to perhaps even the present day.
The average Japanese has no idea what the rest of the world is like beyond smatterings of popular culture, pressure molded into preconceived notions of how things are “supposed to be.” You ask an anime Otaku over there what America is, and you’ll get a strange picture of New York on one end, LA on the other, and somewhere in the middle is Chicago, Disney World, and nothing else. One reason for this is that suburban sprawl and car-culture simply do not exist in
Even here in the city itself, there are plenty of very jaded and disenfranchised Japanese, who simply assumed that
So maybe it’s no wonder that something like Mad Bull 34 is more than a possibility when coming from an insulated, over self-policing, borderline xenophobic culture with a fascination of violence stemming from historical amnesia so strong that contemporary college students know the kami kaze only as that rainstorm that prevented Genghis Khan’s army from taking over Kyushu and not that whole crashing planes into ships thing. Yes Mad Bull 34 is the product of such a morbid violence fascination combined with an immense (or perhaps willful) ignorance in both the fields of American life, and mechanics of firearms. This latter ignorance is prevalent even in some of the greater works of anime such as the works of Kenichi Sonoda where Bean Bandit can somehow stop 9mm auto fire from 2 feet away simply with the mass of his forearms (no it wasn’t the bullet proof jacket thing) and come away with nothing more than what looks like wounds from an airsoft. Yes my friends, it has long been known that anime involving guns has operated in a world where most physics do not exist and “recoil” is something heard only in ancient legends.
Decapitation by 12gage might be believable if this were happening in some sort of future world, which is what allowed Angel Cop to get away with similar jaw dropping stupidity. But in Mad Bull 34, that’s just too much to ask for, and with the exception to the plebeians of Cyberpunk from a decade ago (I’m not calling Cyberpunk plebeian, just saying it has a whole section of wannabes), or unless you are looking for “Akira part 2”, there is no need to actually watch this program.
Wednesday, February 6, 2008
Where do babies come from?
While anime continues dealing with a core demographic which is growing ever younger, the amount of general ignorance of the basic methods of production and the finance of the anime we hold so dear is bound to manifest itself more often and in ways we the anime-enlightened (... ok "enlightened" my-ass, it's jaded not enlightened), find incredibly irritating and befuddling. Now to be fair, this kind of woeful lack of basic knowledge about an anime’s genesis has been around a long time and is not specifically exclusive to one specific age group. Listening to the various podcasts out there one can find misstatements and assumptions taken as fact from even the most (seemingly) experienced fan podcast with a large following. I sometimes find myself listening along and then reaching a comment or two, which by the commenter’s standards might seem a feasible occurrence or reasonable thing to say. But when it collides with the hard wall of factual reality it will just jump out as something so detached, that I have to count to ten and do 3 miles on the treadmill to avoid going into a Berserk-style slicefest on my i-pod out of sheer frustration induced rage.
So what is one to do about this seemingly spreading phenomenon? In all reality, there is nothing we can do but continue to extol the unattractive truth for those who wish to listen and learn. In doing so, I don’t expect to make many new friends as I may be shattering little bubble-worlds and dashing on hard rocks of reality the hopes and dreams of many a school aged otaku (weebo) who think they will have a career as the next Miyazaki or something. At the risk on engaging in the sort of behavior I recently wrote against in a previous post, I am going to go through the steps that I myself have gone through, as a small participant in the attempted production of an anime series, and detail the progress that those efforts made, getting almost to the finish line before exploding in a fire-storm of epic fail.
It was only a few years ago, when a Japanese producer had the idea to make another anime. Having so much experience in animation production, he was already more than a few steps ahead of absolute zero, and had this not been the case, such a project would have been over before it even got started. So remember kids anime production is one of those catch 22 businesses where in order to do it, you need to have already done it. The only way to get new blood into the fray is for it to attach itself in a remora-like fashion to what may or may not be a successful project lead by someone with previous experience. This is a tough industry to get into and an even tougher one in which to achieve recurring success.
So this opportunity comes along because my “home team” as it were, had an existing distribution contract with a third party distributor that had an impressive sales network in North America, and was also attached to a former major player in the toy/merchandise business which still had the occasional multi-million home-run a few times every decade. That sounds unimpressive, but when one considers the position of the other side of this equation (the Japanese producers approaching us in this project) which was more or less the same, meaning that they had already approached the power players in their league and had been rebuffed, such a combination of underdogs begins to make more sense now no?
So the stage is set, both parties are looking to someone to come in, fill the gap that would make the production an attractive investment, and then present the whole tempting package to financiers. The problem was that while one of these two halves of this newfound partnership was a well oiled machine, the other was a disaster waiting to happen, but that contingent could hold it off if funding came in for the short term. This meant that the “bait on the hook” could only stay in the water so long before falling apart. Both sides realized that there was only a small window to get some interested parties to the table in any case, and the courting began.
It was one fish in a sea of many to be sure, but what set it apart was that it was one of the only potentials out there specifically designed launch in the U.S., Japan, Europe (including U.K.) and Australia at the same time. So because of this, the news coverage of this endeavor was substantial in Asia, and the United States when you consider the PR was done more or less shoestring pro-bono, and press events were held both in New York and Tokyo (and a little one in L.A.).
Moving forward, a full pilot episode complete with opening and closing sequences was made at a cost of just under a few million dollars. It was screened in the U.S. and Japan, all the while the courting of finance company representatives continued in both cities. A promotional video with the series creator was filmed (but never released until much later) at the Tokyo Anime Fare in 2004. Reps from America came to Tokyo and did the rounds, and Japanese MITI reps even flew from Tokyo to New York several times to see the “American partner.” Things were looking good, but it was obvious that everyone who was brought in for the first round could not seriously be expected to bring in any investment capital. That was ok though, just “strike one”, and we had a lot more time at the plate... or so we thought.
Then it happened, the main name behind the project, the writer and producer, died. So; we had a pilot, music score, script, actual entire first episode completely done, designs, English and Japanese tracks recorded and ready to go…. All we needed was a broadcast deal and we were otherwise good to go for any financing out there. But losing the man behind it all made that insignificant. The Japanese contingent fell apart almost instantly, and took with it all the arranged studio deals, animation and voice obligations, certain rights, and just about anything else needed to get off the ground.
We tried to keep the momentum going, but without a burning core, a star does die. So the efforts and the hope we put into this project were all, in the end... wasted. The concept finally ended after becoming only one, 30 minute anime episode. In case you’re wondering where I am in all of this, well I’m behind the camera for most of these.
So what does this have to do with what was written at the start of this entry? It’s about the lack of understanding of the general knowledge of the multi million and sometimes multi billion dollar anime industry which leads people to believe things that are totally wrong. . After 10 years, The Angry Otaku got the chance to help pitch an anime, made by a man who has been making Japanese productions for over 50 years. It was solid. It was written well. It had a 30 minute pilot and more behind it, yet ran right into the wall (one day I’ll fan-sub that episode and let the internets see it. Or if anyone wants to fan sub it before me, then send me your JLPT score, and if yours is higher than mine, then better you than me).
So there you have it, in a very long and drawn out way I have simply stated that making an actual anime is not easy, it’s actually damn near impossible. Even if you have the basics, the chances of success are still against you. It is the fear of economic failure which leads to this gauntlet of trials and tribulations a concept must go through before it is thrown into production, and then after all that it has to be a profitable one. The fact that anime even exists as successful commercial enterprise on an international level is almost phenomenal in itself.
For a great many anime fans out there to act as if it is some sort of natural resource and will continue to flow unobstructed into the world as long as there is salt in the ocean shows that their understanding of why productions are made in the first place is sorely lacking. Yes, there is a very real detachment that causes one to think of anime as something that just appears at a click of a mouse, but this detachment then feeds uninformed assumptions about why things happen in the anime industry. Such assumptions formed by the misapplication or general knowledge to a pin-hole camera glimpse into a world that they themselves truly know nothing about simply from lack of experience.
For these people to say that “such and such” a company is doing “X“ action because of “Y” reason often smacks of such uninformed presumptuousness that it puts me off not only to hear it being said, but to know that it is being taken as fact by many others out there who simply do not know that such reasoning is extraordinarily unlikely. I have often thought of taking these instances on individually, and take the real risk of sounding like an anime know-it-all in an effort to try and simply give a better understanding of the very real business that anime fans have built a lifestyle around. However, in the end it is much better simply to march forward under the banner of “ignorance is bliss” and keep anime production something that is so often mixed with the realm of idealized imagination by people who don’t want to see it as a sterile impersonal industry, but rather as something simply positive and fun, or in the most extreme cases so life affirming that it takes on an almost religious quality in its importance.
So remember, the creation and distribution of what we hold dear is a commercial enterprise, and as such, the various private entities that operate with that enterprise often do not act in a very forthcoming way with information about why bad things happen. This leads to the time-honored and perfectly normal behavior of people using speculation to form opinions, but know this; the difference between an informed and uninformed opinion is not always easy to spot, nor is the damage it can cause easy to undo. In this era of failing economics, industry belt-tightening, the collapse of the American home video market, and the negative reaction of Japanese companies who are just now finding out that the reason their properties are so popular will not positively effect their earnings (don’t forget, that’s going to come with a nice big side order of resentment), the fan base is going to be watched more carefully and may have its greatest effect yet on the future of anime production as a whole. I’m not saying that it’s a good idea to stick your head in the sand, but please don’t panic, at least not until you’ve reached your own, informed opinion.
Wednesday, January 16, 2008
Another Domino?
To get that easy one out of the way, I guess I did see this coming, but I must admit I had this called for much earlier. Attending the NewType USA launch party at the Tribeca Grand way back when the magazine first hit, I knew then that this was going to be a long shot. The event was hosted by Taeko Baba of all people, and the mix-mash guest list did little to facilitate anything in terms of generating what the magazine would need, and what these launch events are supposed to do. I did manage to get a few minutes with the person that ADV hired to run the thing. He had been head-hunted from Time Warner and probably not cheaply, and it didn’t take long for him to start lamenting the problems stemming from the pressure ADV was putting on him to land major advertising accounts like Toyota, Coca-Cola, and so on but at the time, the only advertisers in an Anime magazine were going to be other anime companies and the occasional niche textile ad. The problem was not that their head honcho was in one of those pessimistic moods that usually indicate they were thinking of jumping ship, the problem was that this was the LAUNCH PARTY of the friggin thing, and this was already happening. He was gone after a few months right back to Time Warner, replaced with someone from within ADV. Based on the high cover price, the obvious lack of impartiality, and the fact that there was a gap between the owners and the real world, and the fact that Viz’s Animerica had exited the field not too long before (admittedly that was because Viz had problems and not a result of a shrinking market), I was betting that NewType USA was going to be a flash in the pan at best.
NewType
So combined with a downturn in the Anime Home Media business, the sorry state of the US Dollar taking away Canada’s status as a printer’s paradise, increased competition from the more impartial and less expensive Anime Insider and Otaku USA publications, and the average age of the target audience shrinking which means less disposable income, and you are going to have a hard time keeping sales of a printed media that charges the most for what ANN basically gives out for free, in the black. The idea that NewType USA operated as a loss leader is something I would argue went on for a while if not the entire time, and is only now approaching the level of causing a serious problem, so the valve is being shut off.
What doesn’t this mean? It doesn't mean we're seeing the beginning of the end. The company is not in a fatal situation. ADV saw the perfect storm heading towards a ship in their fleet, then turned it around and sent it back to port to be dismantled before it was too late. If this is proof of anything it’s an indication of cautious confidence that ADV can see a potential disaster on the horizon and take action to prevent it regardless of who’s ego is going to get bruised. Make no mistake, some belt-tightening is going to be seen across the board and this one closure isn’t the last of it, but the more lines you can keep in water, the better you will survive the coming tough times. Getting ready to exploit revenue generating avenues while knowing where to cut your losses and move on from is the hallmark of any entity that lasts, and this move is, I believe, indicative of that. The old cliché of “print is dead” will probably never fully come true in the next few decades, but it will surely become more commonplace. The kind of features and information delivered by magazines about anime, will still be a lucrative commodity, but the delivery system will not be traditional. So we are in that intermission wherein print will continue to exist, but the technology for providing this media via on-line services with revenue generated either via advertising or subscription services is something that is anticipated as a next evolutionary step, keeping everyone waiting in the wings. How long will this waiting last? Well that’s one question I won’t be tackling.
There’s a lot more I’d like to write but I want to try something behind the scenes here first.
No, not this Domino.
Tuesday, January 8, 2008
The Game: Gamification in the American Otaku space.
Since the beginning of Otaku-dom the one thing that has forever existed amongst groups of otaku (be it a small circle, or a massive population) is the need to one-up the next person. That's called competitive social gamification. From high school anime club shenanigans, to the online masses carrying out otaku holy war, this Darwinian phenomenon has kept anime going simply by instilling the need in its followers to “keep up with the Joneses” and not only instill the need to buy the same types of things the surrounding otaku are buying, but to find that one ever slightly more obscure item and then show it off.
The flamage, debate, autographs, con badges, video libraries, pvc figures, and all that pile up until one can rise no further in the game without a major change and an ascension into a level of fandom or industry that is off limits save for a select few (such as having work actually published, getting a regular gig on TV, producing or licensing anime, and so on). However, once one enters such an area, it can be argued that the label “otaku” no longer can apply, since paid work and fandom activities have always been seen by some as forever incompatible and irreconcilable when defining the activities and lifestyle that is “otaku” in the United States.
When seeking to retain control of an entity, be it an anime club or website, or a publicly traded company, there is always this aforementioned ongoing need, acting on all things that the leadership of that entity must do. The further from the source of the fandom’s consumption, the more challenges that the leadership will get, hence school anime club leaders are always getting challenged by little peons who think they are “moAr otaku” (sic), while the executive board of a major company is more or less totally immune to such things.
Enter the idiots who can not seem to figure out this long operating principle. Those who take this otaku one-upmanship to the extreme and cross those lines into the upper echelons to do battle in this way, only to be embarrassed throughout the onlooking masses, in all corners of the fandom save one, inside their own head. Gophers don’t talk to the Con Chair, Fanfic Writers may not look DelRey directly in the eye, and cosplayers are not allowed into the industry only section of TAF unless someone is paying them to be there (ie boothgirls). There are lines you have to cross first, and achievements you must attain before you can engage on such a different level.
And so it is with this in mind that I must say that although it can be a fun distraction to entertain such plebian antics, they should not be carried on at a length as to constitute an impropriety. So to you “General” Beefy, I must say that it has been amusing, but seeing as how we have now come to that point, and you still insist on carrying on some kind of contest, I am going to have to respond in a way not as to agitate but to educate (Death to Smoochy reference). Educate you like a true General would have to talk to a
But Beefy, before you cry foul that someone from the ivory tower is using an unfair advantage, how about I just go ahead and out-otaku on your own terms anyway:
I don’t know if this Beefy character is going to read this, but if he is then my message to him would be to shave, get a haircut, buy a pair of real shoes (no, Altama and Magnum don’t count), and stop wearing t-shirts that you think elevate youabove other people in the fandom, because once you’re over 18 years old they just make you look stupid.
Monday, December 31, 2007
The growing shrinking gap,
There is an indelible link that has seen a progressive cycle of hills and valleys on this side of the Pacific. But now for the first time ever, we’re approaching what may just very well be a sustainable plateau. From food, clothing, to music, manga, anime, and even furniture and lifestyle, there is a level of acceptance and general recognition which stretches over demographic clusters that have no other similar connections with each other. How is this possible now and not before, you may be asking. Well like any complicated question the answer is one that covers a number of different causalities. At this particular moment, the perfect storm of media licensing, technology, unrestricted travel, and an ongoing history have combined with socio-economic congruences such as both Japan and America reaching the end of their life cycles as bases of manufacturing and having an emergent service and I.T. economy, and with U.S. suburbs experiencing a brain-drain of youth to our large cities, out lifestyles are growing ever closer in similarity. This perfect storm has been able to keep Japanese culture infused into American life, long enough to infuse itself over generational lines, meaning at the same time the early otaku have graduated from Japanese studies in college and are a good 8-9 years into their carears, there are a bunch of high school freshmen kids with anime DA accounts thinking that they’re going to grow up to be super manga-ka or work in the anime business. Why is this important? Because the top and bottom of this group are doing what they’re doing for the same reason; anime in the
At the same time, Japan has never been so connected to the United States, although you’d never guess it if you looked at the current political situation (also one thing Japan was able to do was correct it’s housing bubble early on in the 1990’s, while here we just kept it going spurred by the massive demand for housing initially created by the divorce rate… you know, kids competing with their parents for the same kind of housing en mass for the first time). In any case, in my opinion it is apparent that the two countries will continue this cultural and economic symbiosis unabated for years to come. The home media market in the
I was involved in a great example of this. There’s an American company out there that’s had its glory days back in the 1980’s and 1990’s, but is still around and still can get things done. They were big in the toy field and then big in the cartoon business for a little bit. Now this company wanted to make an animated series out of their property “Micronauts” (that’s “Micro-Men” in
Would the series have worked either way? Probably, but we’ll never know since the American company refused to give their domestic audience enough credit and simply refused to allow for an interconnected story line in what was sure to be a promising series, and the first true co-pro to hit both markets. Instead it falls on top of the pile of other project carcasses (Shiden, people?) that might have been. Yet another thing to be angry about.
This Japanese interconnection and lasting influence will effect a change in how media companies view their productions and what they will look like in the future. Avatar is just the beginning, as the “Sopranos”/“Sex and the City” production roadmap is applied to animated entertainment for all ages. It took a Japanese invasion, but once the writers remember that working for a living is what most people have to do, a new creature will be born to international anime, the co-pro.
Oh, あけましておめでとう and all that.
Friday, December 14, 2007
Bahamas here I come! Thank you New York Anime Festival
Oh it’s just too easy to mess with these fuckers. FREE for $5! Actually “free” for $299 you gotta pay it right now over the phone or you’re outta luck. Yeah guess what I did… Gave them a credit card number being watched by the FBI… have fun guys. OH I can’t believe Reed Exhibitions of anyone got fooled by these fucks. REED, I thought you ran conventions around the world? The notion that you wouldn’t have already known about this is just… wha? They weren’t on your dealer map. Did they sneak in? I wouldn’t be surprised if they did, but seriously, that means someone’s gotta get beat. Reed; you have money, you could pay to have them killed. I would guarantee I’d buy a lifetime membership to the NY Anime Festival as well as NY Comic Con if you could just start the rumor that you sliced up one of these fuckers (hell I'll do it.. I got experience slicin fukers up!).
The call came to in to my chump line (the one I give the gen pop) and so I was already on guard. Man, these guys didn’t even try. The pitch, wait for my reaction, the hook. You’d think at least they’d mail some shit for me to fill out… oh wait, that’s mail fraud which carries much more time than what they’re doing.
I guess I’m on the lower end of the list. Apparently everyone else already got called and I was only good for Wednesday Night after the con! I’m kinda insulted. But then again the fact that I have credit protecting agencies all over my accounts might explain why they put me on the back of the list. Sigh.
Well Reed and your New York Anime Festival, you did well for your first year. But we expect you to find these people and have their heads on display for next con. We believe in you.
Wednesday, December 5, 2007
NY Anime Festival approaches
Also, it’s soon to be the weekend of the first anime convention held in the city of New York since the Big Apple Anime disaster. It’s going to be a very interesting couple of days that’s for sure. In addition to being in New York, this convention is being put on as a for-profit event, with the goal of making money.
As the anime convention itself grew as a mostly non-profit entity, its model is now being put to the test as a revenue generating commercial event. It can make money, and considering the guest list, I have to assume that this anime con spent its budget on something other than getting the A list guests. But that’s ok, as recent years have proven you don’t need to have a major headliner to get the crowds to show up.
It’s going to be all about sustainability here. There is a boardroom that needs to be pleased, and if the numbers hit their mark, you can be assured that we’ll have another one next year. If not, then this will be yet another asterisk in the tome of what anime fandom history will be. Personally, I hope this is successful. The anime market is now seen as risk-filled because of the demise of Geneon. However, this is a misstatement in that it is the home media market itself that is risk filled and anime is suffering those effects with countless other segments of that market. Anime as a product, is still a very strong market if you know what is meant by “product.”
I’ll write more on this later, but right now it’s time to plan for the show.

See you there.









